Pictured above: David Burden, receiving his winning prize
for Daden's skills building entry of the U.S. Federal Virtual World
Challenge from COL Langhauser, Director, U.S. Army Simulation &
Training Technology Center]
A Midlands Virtual Worlds solution provider Daden Limited has
won first place and second place prize respectively in two
categories of this years inaugural US Federal Government's Virtual
World Challenge (FVWC). Birmingham based Daden entered both its
PIVOTE and Datascape systems into the Challenge. The PIVOTE system
was announced winner in the skills building category and Daden's
Datascape was runner up in collaboration category.
The Federal Virtual World Challenge (http://fvwc.army.mil)
was launched in August 2009 by the U.S. Army Simulation &
Training Technology Center, in order to reach a global development
community to provide innovative and interactive training and
analysis solutions in virtual worlds. The challenge is intended to
explore the possibilities for using virtual worlds that may have
not ever been considered by the U.S. Government. The audience
includes all United States Government Departments and Agencies,
including Department of Defense, Department of Homeland Security,
Department of Transportation, National Aeronautics and Space
Administration (NASA) and the Department of Health and Human
Services.
Entries were logically divided into four categories -
Collaboration, Skill Building, Instruction and Visualisation and
there had been both official judging by Federal staff and an open
evaluation by members of the public.
Daden's Managing Director was invited to Florida for the Defense
Gametech conference and of course to hear the results. "When it was
announced that we were finalists we were really pleased -
especially as we were the only UK company to have the accolade of
being double finalists. However to actually win one of the
categories and be runners up in another is a testament to our
innovation, hard work and pushing the boundaries of virtual world
technologies."
Tami Griffith, creator of the challenge, adds "Daden's
submissions exemplify what we were hoping to see in the challenge.
Datascape's demonstration of streaming real-time data will be very
useful for the analysis community while PIVOTE goes a long way in
demonstrating interactive capabilities that could be used by
first-responders. We are delighted that they were in our winners
circle and we expect to see a great relationship form between the
U.S. Government and Daden."
Daden's winning entry, built around Second Life®, is PIVOTE.
This is a training system for virtual worlds - which allows
training exercises to be developed independent of the virtual world
- and be playable not only in a variety of virtual worlds but
also on the web and even on mobile phones. PIVOTE was developed as
a result of Daden's work on the Joint Information Systems Committee
(JISC) project called PREVIEW with St George's Hospital, University
of London. This project, which created a training system for
paramedics at the Hospital won the Times Higher Education Award for
Outstanding ICT (Information & Communications Technology)
Initiative in 2009. PIVOTE has been released as an
open-source application and there are now users from Argentina to
Canada, and across many European countries. Whilst initially
developed for medical training PIVOTE has since been used for
topics as varied as retail customer service and youth
citizenship.
For the Challenge Daden put together a simulation of a roadside
improvised explosive device (IED) in Afghanistan. First the user
has to navigate a remotely controlled robot through the debris to a
secondary IED and disarm that. Then with the road clear the user -
now playing the role of a medic - can walk down to the wrecked
vehicle to treat the casualty.
David explained "The great advantage of PIVOTE is that it moves
the core definition of the exercise out of the virtual world. This
means that the same exercise can be experienced (at different
levels of graphical detail) by users in different virtual worlds,
or even those just with web or mobile phone access. This not only
maximises access but also protects the institution's investment in
the training, and allows tutors without detailed virtual world
knowledge to maintain and even create the exercises. "My greatest
hope is that this second win for a PIVOTE based system will
encourage organizations around the world to download the
open-source software and discover its versatility for
themselves"
Daden's Datascape data visualisation environment were runners up
in the collaboration category. Built on the Second Life®
virtual world platform the centre-piece of Datascape is a 20m
diameter virtual map showing Google™ Maps (or its
OpenStreetMap open-source equivalent). Just as on the web
this map can be zoomed down to building level detail almost
anywhere on the planet. But unlike the web version up to 50 users
from across the globe can gather round or stand on the map and
discuss what it is showing. Daden's web integration technology then
allows data from a variety of web and real-world sources to be
plotted on the map - ranging from BBC news feeds and US Geological
Survey (USGS) earth-tremor data to GPS data and the real-time
location of aircraft flying over Los Angeles Airport. Additional
screens around the floor-map allow for video feeds, RSS and Twitter
feeds, infographics, slideshows and even collaboratively edited
documents and spreadsheets.
David Burden, Daden MD said, "We initially created Datascape for
the Federal Virtual World Consortium event in Washington DC last
year. It brought together a variety of data visualisation
techniques - and the impact of seeing them all in one place has
been really powerful in showing how virtual worlds can be used as a
data visualisation and data fusion environment. For instance
following the Haiti earthquake we created a set of controls which
allowed you to plot not only news stories about the earthquake and
after-shock data from the USGS, but also to overlay photos and
tweets being geo-tagged from users directly on the
scene."